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Fifth Dimension
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Fifth Dimension CD-ROM Volume 1 (Data Express) (1995).iso
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cc3d342.exe
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MOAG.INF
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1994-04-11
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455 lines
Bleat
Bleat
Bleat
Main Menu Info
To choose a selection from the main menu, use the arrow keys (\\)
to highlight the selection you want, and press \<\C\R\>. A quicker way is
to press the highlighted letter corresponding to the desired selection.
To change pilots, activate or deactivate a pilot, create or delete a
pilot, or view pilot records, choose the \("\Duty Roster"\) selection.
The \("\Combat Missions"\) selection allows the user to choose between
various battle scenarios, or Theaters-of-Operation. This leads to a
great deal of variety in the type and quality of opponents. A pilot
must prove his proficiency in multiple theaters to advance far in rank.
If you want to brush-up on some specific aspect of your flying and
fighting skills, then you can choose the \("\Training Missions"\) sel-
ection. This allows you to choose the number and quality of a limited
array of opponents. By default, a pilot flies an invulnerable plane
during the training missions, and thus they are not counted. Note
that if a standard plane is chosen, then these missions DO count
toward a pilot's career, and a pilot can still be killed or captured
in these missions.
You can see who the hottest pilots are by choosing \("display \High score\)
\(list"\).
\(CORNCOB 3D\) is shareware. If you continue to use the program, you should
consider registering it. You can find out more about this by choosing
\("\Read This!!!"\) from the main menu.
The \("keyboard/\Joystick setup"\) selection allows the user to choose how
the plane will be controled. The current choices are shown at the
bottom of the main-menu screen.
The \("\Music toggle"\) selection allows the user to turn the music on and
off. The music only plays during the title credits and menus. If you
want to switch to the next song, just turn the sound off and then on again.
See the documentation to learn how to add your own music selections to
Corncob.
When you have finished playing \(CORNCOB 3D\), you may exit the program
by choosing \("e\Xit to dos"\). You may also type \<\E\S\C\>. Note that
this selection does NOT ask for user confirmation, because that would
be silly.
Duty Roster Menu Info
When \(CORNCOB 3D\) is first run, the pilot flying is considered to be
a trainee. The trainee does not have a record, and his exploits and
current selections are erased each time the program is run. The \("\Duty\)
\(roster\) menu allows users to create pilots which can be used in re-
peated missions. Also the current choices (such as theater of operation)
for each pilot is saved when the program exits. Building a career without
being killed is a very challenging and satisfying endeavor.
On the left is a list of selections which you can choose from by using
the arrow keys (\\) to highlight the selection you want, and press
\<\C\R\>. On the right is a list of the currently known pilots. Many of
the selections require the user to choose a pilot from the list on the
right. Choose the desired pilot with the arrow keys and select with
\<\C\R\>. While choosing a pilot, the menu on the left will be replaced
by a box summarizing that pilots career.
You create a pilot with the \("\Create Pilot"\) selection. When you choose
this, a box will pop up prompting you for a pilot's name. After you type
in the name, the program will ask you if you want to activate the pilot.
The \(active\) pilot is the pilot which is used when a mission is flown,
which is probably what you want so just press \<\C\R\> for yes.
You can change the active pilot with the \("\Activate Pilot"\) selection.
This allows you to set the currently active pilot who will fly on the next
Corncob mission.
You may deactivate the active pilot with the \("\Deactivate Pilot"\) se-
lection. When you do this, no pilot in the list is considered active,
and the active pilot will be "trainee" as discussed above.
You may delete a pilot with the \("de\Lete Pilot"\) selection. When you
delete a pilot, his record is permanently removed.
If your pilot is killed or captured during a combat mission, he will be
deactivated, and cannot be activated. You can override this, and bring
a pilot back to life with the \("r\Esurrect Pilot"\) selection. Beware
though, the program keeps track of the number of resurrections, and dis-
plays this information prominently in the pilot's record. It is hard to
brag about what a great career your pilot has when he has been resurrec-
ted several times!
If you don't like the name you chose for your pilot, you can change it
with the \("re\Name Pilot"\) selection. This changes the pilots name with-
out affecting his career.
If you want a detailed view of your pilot's record, choose the \("\View\)
\(Pilot Records"\) selection. Move the highlight to the to the desired
pilot, and press \<\C\R\>. This will bring up a full screen display of
that pilot's record. You can then move through the list of pilots with
the arrow keys, or return to the menu with \<\C\R\>.
Combat Missions Info
\(CORNCOB 3D\) allows a pilot to choose between several different battle
scenarios, or \("Theaters-of-Operation"\). The theaters vary in dif-
ficulty and in the type of opponent.
You can fly a combat mission in one of the theaters-of-operation by
choosing the \("\Fly mission"\) selection.
Most Theaters-of-Operation consists of 9 airfields. Surrounding these
airfields are enemy targets, which you must kill. If you fly from one
airfield to another, then the next time you fly that theater you will
begin at the new airfield. As you fly in a Theater-of-Operation, the
state of the universe is preserved. Thus enemy sites and targets that
you kill in one mission will still be dead when you continue in a later
mission.
In the upper-right is a list of the various Theaters-of-Operation. You
select one of these with the \("\Open a new theater of operations"\) selec-
tion from the Theaters menu. This highlights one of the theaters, and
you can change the highlighted name with the arrow keys. Pressing <CR>
chooses the highlighted name. Pressing <ESC> or <BS> aborts the choice
and returns you to the Theaters menu. You may open as many different
theaters as you wish.
In the lower-right is a list of the Theaters you have opened. This
list changes according to the current selected pilot. Each pilot has
a current Theater-of-Operations. When you fly a mission from the main
menu, you fly in your current Theater-of-Operations. The current
theater is indicated by a \(\) in the list at the lower-right as well
as being shown at the upper-left of the theaters menu, underneath the
current pilot.
You can change the active theater with the \(\Activate an open theater\) menu
item. Pressing this item will allow the user to select the desired current
theater from the list of open theaters in the lower-right.
You may choose to play with an invulnerable plane with the \("toggle\)
\(invulnerable \Plane"\) selection. When flying with an invulnerable plane,
you will not be damaged by any alien forces, or by any collision. Flights
taken with an invulnerable plane are never counted toward a pilots record.
While you are inflight, Corncob can put text messages up to guide the
new user until he/she becomes familiar with the game. After the user
learns that you must fly back to the airstrip to get points and so on,
these messages become an annoyance. Use \(Inflight \Comments\) menu
selection to turn off these inflight messages.
New pilots who just start playing Corncob tend to fly into the ground
frequently, and have much trouble learning to turn. Therefore, the
game contains two aerodynamic flight models. The beginner flight
model gently pushes the nose to the correct attitude for level flight.
This helps prevent crashes, and also causes the plane to turn without
the player having coordinate the use of the elevators.
The advanced flight model is much preferred for real combat. Loops,
flying upsidedown, and dives are much easier with this flight model.
Choose between these two flight models with the \(Flight \Model\) menu
item.
OLD SHAREWARE VERSION Registration Menu Info
Keyboard/Joystick Setup Menu Info
This menu allows the user to choose between keyboard control and
joystick control. If you do not have a joystick, then you must choose
keyboard control.
To choose keyboard control, use the \("choose \Keyboard control"\) selection.
To choose keyboard control, use the \("choose \Joystick control"\) selection.
Note: Keyboard players should view the Keyboard
Play chapter in the View Documentation
section of the main menu for helpful info.
Normally, \(CORNCOB 3D\) only asks to recenter the joystick when it
detects a significant amount of drift since the last time this was
done. You may override this and force the program to re-center the
joystick only when you want by choosing the \("choose \Manual joystick\)
\(centering"\) selection. The program will then only attempt joystick
recentering when you choose the \("\Force joystick re-centering next\)
\(flight"\) selection. Of course, this selection is ignored if you have
chosen keyboard control.
In order to return to the default automatic centering, choose the
\("choose \Automatic joystick centering"\) selection.
All of the current choices are displayed at the bottom of the menu.
Training Missions Menu.
If you want to brush-up on some specific aspect of your flying and
fighting skills, you can design your own mission by choosing the
\("\Training Missions"\) selection. This allows you to choose the
number and quality of a limited array of opponents. Note that these
missions still count toward a pilot's career, and a pilot can still
be killed or captured in these missions.
In the \("\Training Missions"\) scenario, you have a single simple
objective: destroy a field of 15 alien fuel dumps. A force-field
protected orb is also present.
The design-your-own aspect enters in the number and quality of alien
defenses. The tick field is protected by KLA's and AAA batteries, as
well as a swarm of enemy ground vehicles and a flying saucer.
You may choose the number and quality of each of these defenses. The
more and higher quality you choose, the higher the potential score.
You can fly a training mission by choosing the \("\Fly mission"\)
selection.
To choose the quality of the enemy defenses, select \("modify \Wicked-\)
\(ness of enemies"\). This will bring up a menu allowing you to change
the "wickedness" of the three defenses. Wickedness values range from
1-8 inclusive, with 1 representing really stupid opponents, and 8 being
deadly. A special wickedness value of 0 is reserved to select a random
spread of wickedness.
To choose the number of enemy defenses, select \("choose \Number of\)
\(enemies"\). You may choose between 0 and 25 inclusive of each.
(Note that choosing a large number (>~5-10 will put a strain on your
CPU. If you experience too slow of a frame rate, cut down on the
numbers.)
The default values are as follows:
5 KLA sites Random spread of Wickedness
6 AAA batteries Random spread of Wickedness
2 vehicle sites Wickedness 4
The beginner should especially beware of the danger of plowing his plane
into the turf when strafing the fuel dumps. You can restore these default
settings at any time with the \("choose \Default values"\) selection.
You may choose to play with an invulnerable plane with the \("toggle\)
\(invulnerable \Plane"\) selection. When flying with an invulnerable plane,
your plane cannot be damaged. Flights taken with an invulnerable plane
are never counted toward a pilots record.
Hiscore Menu
Obviously, no combat game is complete without a high-score list, and
\(CORNCOB 3D\) maintains three separate lists: the High-Score list,
the Top-Career list, and the Fast-Career list.
The High-Score list, shown by choosing the \("see list of high \Scores"\)
selection, is a list of the top 10 best missions, sorted by points,
along with the pilot, theater-of-operation, and number of kills. Pilots
with a strong showing in this list are the true hot-shots of the game.
The Top-Career list, shown by choosing the \("see list of top \Careers"\)
selection, is a list to the top 10 best careers, sorted by points,
along with the pilot, number of missions, number of resurrections, and
number of kills.
The Fast-Career list, shown by choosing the \("see list of \Fastest\)
\(careers"\) selection, is a list of the "rising star" pilots. This is
a career list sorted by average points per mission. Thus, you can
usually see which pilots got off to the best start with this list.
There is a requirement of three missions to appear on the Fast-Career
list.
The first two of the lists show number of kills. This is a three
number field, showing, from left to right, number of missions objec-
tives accomplished, number of primary kills, and number of other kills.
Primary kills are defined as TETS, Fuel Dumps, AAA batteries, Missile
or Vehical Sites, and Orbs. Other kills are KLA and vehicals.
When pilots are deleted from the roster, their careers are frozen,
and their names are marked in all the lists with an \*. Thus, the
same name could appear repeatedly in the career lists, if a pilot is
deleted, and recreated.
Each of the lists can be independently deleted by choosing the \("\Delete\)
\(one of the above lists"\) selection.
Delete a high score list menu
Each of the High-Score lists can be deleted independently from the others.
To delete the top score list, choose the \("delete the list of top\)
\(\Scores"\) selection.
To delete the top score list, choose the \("delete the list of top\)
\(\Careers"\) selection.
To delete the top score list, choose the \("delete the list of \Fastest\)
\(careers"\) selection.
Each of these choices will require confirmation by pressing <CR>.
NEW SHAREWARE VERSION Registration Menu Info
\(Important Information about the Corncob Other Worlds Campaign\)
────────────────────────────────────────────────────────────-
Ever try to fly a Corsair on a world with 3 times Earth's gravity?
How about mixing it up with the KLA's on a tiny iceworld, where
your second biggest worry is ending up \(in orbit\) by mistake?
If you like Corncob 3D, then you will \(love\) part II, the Other
Worlds Campaign. In this sequel there are more than 130 unique
and bizarre alien strongholds located on six different planets.
But this gold mine of creative missions isn't the \(only\) reason
to order the Campaign!
\(Press the PGDN key to see more important information.\)
\(Exciting Features of the Corncob Other Worlds Campaign\)
──────────────────────────────────────────────────────
\(* 130 NEW Missions\): Receive the Stellar Cluster, the highest honor.
\(* See Strange New Worlds\) with bizarre special effects.
\(* Mission Builder\): Create your own missions using the same software
the developer used to design all the theaters in the game.
\(* Expanded documentation\) (2x the amount in shareware ver) filled with
hints, advice and inside information from the author for real success
at Corncob. This comes both on disk \(and\) in a printed manual!
\(* Sound Editor\): Customize the ADLIB inflight sounds.
Allows almost any combo of ADLIB parameters.
\(* Inflight score reporting\) shows your current mission stats and score
during flight. Very helpful in deciding when to return to base.
\(* FREE Access\) to the exclusive Corncob support BBS\).
\(* A FREE Bonus Game\).
\(Press the PGDN key to see more important information.\)
\(To Order\)
────────
In the US, simply call \((800)-968-9684\) toll-free 24 hours, or
(616) 245-8376 and charge the $20 + $3 S&H to your \(MC/VISA\) account.
Or print the file ORDER.FRM and fill it out, and send it with a
check for $23.00 to: MVP Software
1035 Dallas SE
Grand Rapids, MI 49507-1407
\(Order today to receive the Otherworlds Campaign
before you finish saving Earth!\)
\(Press the PGDN key for more important information.\)
──────────────────────────────────────────────────
Japanese customers please order from:
P. & A. Company Ltd
302 Bellwins, 1367-23
Nakagami, Akishima, Tokyo 196
phone: 425-46-9141 fax: 425-46-9142 BBS: 425-46-9143
order price: $3000 yen includes shipping and taxes
──────────────────────────────────────────────────
\(Press the PGDN key for more important information.\)
──────────────────────────────────────────────────
Australian customers please order from:
Budgetware
9 Albermarle St.
Newtown NSW 2942
phone: (02) 519-4233 Fax: (02) 516-4236
order price: $A30
─────────────────────────────────────────────────-
UK customers please order from:
Testware Publishing
46 The Avenue
Harrogate, N Yorks HG1 4QD
phone: (0423) 886 415 Fax: (0423) 889 728
order price: 17 pounds
───────────────────────────────────────────────────
\(Press the PGDN key for more important information.\)
────────────────────────────────────────────────────
German, Swiss and Austrian customers please order from:
JDS -- Software Vertrieb
Postfach 1269
D-26302 Germany
phone: 04451-85743 fax: 04451-860500 BTX:DRIESE#
order price: 24 DM (includes taxes) plus 6 DM shipping
────────────────────────────────────────────────────
Danish and all Scandinavian customers please order from:
Prof. Shareware, Benloese Skell 4 G, DK-4100 Ringsted, Denmark
phone: 53 61 90 42 Fax: 53 61 93 91
order price: kr. 145,00 + 25% moms
────────────────────────────────────────────────────
────────────────────────────────────────────────────
Dutch customers please order from:
HaSa Software Applications
PO Box 414
9500 AK Stadskanaal
The Netherlands
phone: 5990 50161 fax: 5990 50124 BBS: 5990 502212
order price: call for current price
────────────────────────────────────────────────────
\(Press the PGDN key for more important information.\)
Italian customers please order from:
Systems Comunicazioni srl
via Olanda
6-20083 Gaggiano
phone: (02) 9084 1814 fax: (02) 9084 1682 BBS: (02) 9084 1811
order price: Lira 40.000 IVA inclusa
\(Look for these other great shareware products from MVP Software.\)
────────────────────────────────────────────────────────────────
Sand Storm Rapid Response
Robomaze II: The Lobby 3 Point Basketball
Robomaze III: The Dome Gamebuilder Lite
Hoosier City: Assault of the Orcs MVP Paint
Pickle Wars King Arthur's KORT
\(Press ESC to return to the main menu.\)
Sound Editor Help